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Mathf.RoundToInt

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マニュアルに切り替える
public static function RoundToInt(f: float): int;
public static int RoundToInt(float f);

Parameters

Description

f に最も近い整数を返します。

数が .5 で終わる場合はふたつの整数(偶数と奇数)の中間に位置していますが、偶数が返されます。

// Prints 10
Debug.Log(Mathf.RoundToInt(10.0));
// Prints 10
Debug.Log(Mathf.RoundToInt(10.2));
// Prints 11
Debug.Log(Mathf.RoundToInt(10.7));
// Prints 10
Debug.Log(Mathf.RoundToInt(10.5));
// Prints 12
Debug.Log(Mathf.RoundToInt(11.5));
// Prints -10
Debug.Log(Mathf.RoundToInt(-10.0));
// Prints -10
Debug.Log(Mathf.RoundToInt(-10.2));
// Prints -11
Debug.Log(Mathf.RoundToInt(-10.7));
// Prints -10
Debug.Log(Mathf.RoundToInt(-10.5));
// Prints -12
Debug.Log(Mathf.RoundToInt(-11.5));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Debug.Log(Mathf.RoundToInt(10.0F)); Debug.Log(Mathf.RoundToInt(10.2F)); Debug.Log(Mathf.RoundToInt(10.7F)); Debug.Log(Mathf.RoundToInt(10.5F)); Debug.Log(Mathf.RoundToInt(11.5F)); Debug.Log(Mathf.RoundToInt(-10.0F)); Debug.Log(Mathf.RoundToInt(-10.2F)); Debug.Log(Mathf.RoundToInt(-10.7F)); Debug.Log(Mathf.RoundToInt(-10.5F)); Debug.Log(Mathf.RoundToInt(-11.5F)); } }