Version: 5.4 (switch to 5.5b)
言語English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Mathf.DeltaAngle

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

マニュアルに切り替える
public static function DeltaAngle(current: float, target: float): float;
public static float DeltaAngle(float current, float target);

Parameters

Description

与えられた 2 つの角度(単位は度)間の最小の差を計算します。

// Prints 90
Debug.Log(Mathf.DeltaAngle(1080,90));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Debug.Log(Mathf.DeltaAngle(1080, 90)); } }