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    Struct OnInputFieldValueChangedNode

    Namespace: Unity.VisualScripting.Interpreter
    Syntax
    [NodeDescription(typeof(OnInputFieldValueChanged))]
    public struct OnInputFieldValueChangedNode : IEntryPointRegisteredNode<string>, IEntryPointRegisteredNode, IEntryPointNode, INode

    Fields

    Coroutine

    Declaration
    public bool Coroutine
    Field Value
    Type Description
    Boolean

    Target

    Declaration
    [PortDescription("target")]
    public InputDataPort Target
    Field Value
    Type Description
    InputDataPort

    Trigger

    Declaration
    public OutputTriggerPort Trigger
    Field Value
    Type Description
    OutputTriggerPort

    Value

    Declaration
    public OutputDataPort Value
    Field Value
    Type Description
    OutputDataPort

    Properties

    MessageListenerType

    Declaration
    public readonly Type MessageListenerType { get; }
    Property Value
    Type Description
    Type
    Implements
    IEntryPointRegisteredNode.MessageListenerType

    Methods

    AssignArguments<TCtx>(TCtx, String)

    Declaration
    public void AssignArguments<TCtx>(TCtx ctx, string args)
        where TCtx : IGraphInstance
    Parameters
    Type Name Description
    TCtx ctx
    String args
    Type Parameters
    Name Description
    TCtx
    Implements
    IEntryPointRegisteredNode<T>.AssignArguments<TCtx>(TCtx, T)

    Execute<TCtx>(TCtx)

    Declaration
    public Execution Execute<TCtx>(TCtx ctx)
        where TCtx : IGraphInstance
    Parameters
    Type Name Description
    TCtx ctx
    Returns
    Type Description
    Execution
    Type Parameters
    Name Description
    TCtx
    Implements
    IEntryPointNode.Execute<TCtx>(TCtx)

    Register<TCtx>(TCtx, NodeId)

    Declaration
    public void Register<TCtx>(TCtx ctx, NodeId nodeId)
        where TCtx : IGraphInstance
    Parameters
    Type Name Description
    TCtx ctx
    NodeId nodeId
    Type Parameters
    Name Description
    TCtx
    Implements
    IEntryPointRegisteredNode.Register<TCtx>(TCtx, NodeId)

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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