Struct NodeId
Represents an index in the graphInstance node list. base 1, so 0 means the node id is invalid or not initialized
Syntax
[Serializable]
public struct NodeId : IEquatable<NodeId>
Constructors
NodeId(UInt32)
Declaration
public NodeId(uint index)
Parameters
Type |
Name |
Description |
UInt32 |
index |
|
Properties
Null
Declaration
public static readonly NodeId Null { get; }
Property Value
Methods
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
Equals(NodeId)
Declaration
public bool Equals(NodeId other)
Parameters
Type |
Name |
Description |
NodeId |
other |
|
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
GetIndex()
Declaration
Returns
IsValid()
Declaration
Returns
ToString()
Declaration
public override string ToString()
Returns
Overrides
Operators
Equality(NodeId, NodeId)
Declaration
public static bool operator ==(NodeId left, NodeId right)
Parameters
Returns
Inequality(NodeId, NodeId)
Declaration
public static bool operator !=(NodeId left, NodeId right)
Parameters
Returns
Extension Methods