Class SignalEmitter
Interface implemented by markers.
Inherited Members
Namespace: UnityEngine.Timeline
Assembly: solution.dll
Syntax
[Serializable]
[CustomStyle("SignalEmitter")]
[ExcludeFromPreset]
public class SignalEmitter : Marker, IMarker, INotification, INotificationOptionProvider
Remarks
A marker is a point in time.
Properties
| Name | Description |
|---|---|
| asset | Asset representing the signal being emitted. |
| emitOnce | Use emitOnce to emit this signal once during loops. |
| retroactive | Use retroactive to emit the signal if playback starts after the SignalEmitter time. |