Class UniversalAdditionLightDataEditor
Editor script for a UniversalAdditionalLightData
class.
Inherited Members
UnityEditor.Editor.SaveChanges()
UnityEditor.Editor.DiscardChanges()
UnityEditor.Editor.Cleanup()
UnityEditor.Editor.MoveNextTarget()
UnityEditor.Editor.hasUnsavedChanges
UnityEditor.Editor.saveChangesMessage
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEditor.Rendering.Universal
Syntax
[CanEditMultipleObjects]
[CustomEditor(typeof(UniversalAdditionalLightData))]
public class UniversalAdditionLightDataEditor : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()