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    Class ObjectCreationButtonDataGenericPrefab

    (Obsolete) Used to create a game object from a prefab in the editor and with a button

    Inheritance
    Object
    Object
    ScriptableObject
    ObjectCreationButtonData
    ObjectCreationButtonDataGenericPrefab
    Inherited Members
    ObjectCreationButtonData.m_ButtonName
    ObjectCreationButtonData.m_Icon
    ObjectCreationButtonData.m_Tooltip
    ObjectCreationButtonData.CreateInContextSelection
    ObjectCreationButtonData.ButtonName
    ObjectCreationButtonData.ObjectGUIContent
    ObjectCreationButtonData.CreationButtonContent()
    ObjectCreationButtonData.GenerateInitialGameObject(String)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.MARS
    Syntax
    [MovedFrom("Unity.MARS")]
    [Obsolete("ObjectCreationButtonDataGenericPrefab has been deprecated. (UnityUpgradable) -> GenericPrefabObjectCreationData", false)]
    public class ObjectCreationButtonDataGenericPrefab : ObjectCreationButtonData

    Methods

    CreateGameObject()

    (Obsolete) Create a game object from the prefab creation data

    Declaration
    [Obsolete("CreateGameObject() has been deprecated, please use CreateGameObject(out GameObject  createdObject, Transform parentTransform) instead", false)]
    public override bool CreateGameObject()
    Returns
    Type Description
    Boolean
    Overrides
    ObjectCreationButtonData.CreateGameObject()
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