画面の論理的な方向を指定します
Default value is taken from the 'Default Orientation' in Player Settings.
As an example, if we take 480x320 resolution on iPhone, horizontal
orientation is treated as 480x320 resolution and vertical orientation
as 320x480.
Note: logical orientation affects not only screen orientation, but
also touch coordinates. You should expect drastic changes in the touch
positions after changing logical orientation, since touch positions
will be rotated clockwise or counter-clockwise to match screen
coordinates.
今のところ、画面の向きはモバイルプラットホームでのみ有効です。
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Screen.orientation = ScreenOrientation.LandscapeLeft; } }
ScreenOrientation.AutoRotation に値が設定されると、画面は各オプションから選択され( autorotateToPortrait などから有効にされ)、自動的にデバイスの向きが変わります。
See Also: ScreenOrientation.