Especifica la orientación lógica de la pantalla.
Default value is taken from the 'Default Orientation' in Player Settings.
As an example, if we take 480x320 resolution on iPhone, horizontal
orientation is treated as 480x320 resolution and vertical orientation
as 320x480.
Note: logical orientation affects not only screen orientation, but
also touch coordinates. You should expect drastic changes in the touch
positions after changing logical orientation, since touch positions
will be rotated clockwise or counter-clockwise to match screen
coordinates.
Actualmente, la orientación de la pantalla sólo es relevante en las plataformas móviles.
using UnityEngine;
public class Example : MonoBehaviour { // Start in landscape mode void Start() { Screen.orientation = ScreenOrientation.LandscapeLeft; } }
Si el valor es establecido a ScreenOrientation.AutoRotation entonces la pantalla seleccionará desde cualquiera de las opciones (habilitadas por autorotateToPortrait, etc) automáticamente a medida que la orientación del dispositivo cambie.
See Also: ScreenOrientation.