Version: 2023.1
言語: 日本語

ContentSceneParameters

struct in Unity.Loading

マニュアルに切り替える

説明

This struct collects all the ContentLoadInterface.LoadSceneAsync parameters in to a single place.

変数

autoIntegrateTrue if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
loadSceneModeSee LoadSceneMode.
localPhysicsModeSee LocalPhysicsMode.