Version: 2023.1

ContentSceneParameters

struct in Unity.Loading

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描述

This struct collects all the ContentLoadInterface.LoadSceneAsync parameters in to a single place.

变量

autoIntegrateTrue if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
loadSceneMode请参阅 LoadSceneMode。
localPhysicsModeSee LocalPhysicsMode.