Unity は複数のスカイボックスシェーダーを提供しています。各シェーダーは、異なるプロパティと生成技術を使用します。各シェーダーは、以下の 2 つのカテゴリのいずれかに分類されます。
Textured: 1 つまたは複数のテクスチャからスカイボックスを生成します。ソーステクスチャは、すべての方向からの背景のビューを表します。このカテゴリのスカイボックスシェーダーは以下のとおりです。
Procedural: テクスチャを使用せず、マテリアルのプロパティを使用してスカイボックスを生成します。このカテゴリのスカイボックスシェーダーは以下のとおりです。
機能 | ビルトインレンダーパイプライン | ユニバーサルレンダーパイプライン (URP) | HD レンダーパイプライン (HDRP) |
---|---|---|---|
スカイボックスシェーダー | あり (1) | あり (1) | 不可 (2) |
ノート:
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