class in UnityEditor.IMGUI.Controls
/
Hereda de:IMGUI.Controls.PrimitiveBoundsHandle
A compound handle to edit a capsule-shaped bounding volume in the Scene view.
A capsule volume is defined by two parameters. The height specifies the upper and lower bounds along the heightAxis, while the radius specifies the radius of the capsule's cross section between the upper and lower points on its height axis.
2D and 3D CapsuleBoundsHandle in the Scene View.
See Also: PrimitiveBoundsHandle.
height | Gets or sets the height of the capsule bounding volume. |
heightAxis | Gets or sets the axis in the handle's space to which height maps. The radius maps to the remaining axes. |
radius | Gets or sets the radius of the capsule bounding volume. |
CapsuleBoundsHandle | Create a new instance of the CapsuleBoundsHandle class. |
DrawWireframe | Draw a wireframe capsule for this instance. |
OnHandleChanged | A callback for when a control handle was dragged in the scene. |
axes | Flags specifying which axes should display control handles. |
center | Gets or sets the center of the bounding volume for the handle. |
handleColor | Specifies the color of the control handles. |
midpointHandleDrawFunction | An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. |
midpointHandleSizeFunction | An optional SizeFunction to specify how large the control handles should be in the space of Handles.matrix. Defaults to a fixed screen-space size. |
wireframeColor | Specifies the color of the wireframe shape. |
DrawHandle | A function to display this instance in the current handle camera using its current configuration. |
SetColor | Set handleColor and wireframeColor to the same value. |
GetSize | Gets the current size of the bounding volume for this instance. |
IsAxisEnabled | Gets a value indicating whether the specified axis is enabled for the current instance. |
SetSize | Sets the current size of the bounding volume for this instance. |