Flags specifying which axes should display control handles.
By default, all axes are enabled. You can use bitwise operations to enable or disable individual axes. Disabled axes are flattened out.
// create a 2D box handle that only works on the x- and y-axes BoxBoundsHandle box = new BoxBoundsHandle("MyBox".GetHashCode()); box.axes = PrimitiveBoundsHandle.Axes.X | PrimitiveBoundsHandle.Axes.Y;