Draw a wireframe box with center and size.
function OnDrawGizmosSelected () {
// Draw a yellow cube at the transforms position
Gizmos.color = Color.yellow;
Gizmos.DrawWireCube (transform.position, Vector3 (1,1,1));
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = Color.yellow; Gizmos.DrawWireCube(transform.position, new Vector3(1, 1, 1)); } }