Method group is Obsolete

NetworkLobbyManager.gamePlayerPrefab

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Obsolete public GameObject gamePlayerPrefab ;

Descripción

This is the Prefab of the player to be created in the PlayScene.

When CheckReadyToBegin starts the game from the lobby, a new player object is created from this Prefab, and that object is made the active player object using NetworkServer.ReplacePlayerForConnection.