This version of Unity is unsupported.
Method group is Obsolete

NetworkLobbyManager.gamePlayerPrefab

Obsolete The high level API classes are deprecated and will be removed in the future. public GameObject gamePlayerPrefab;

Description

This is the Prefab of the player to be created in the PlayScene.

When CheckReadyToBegin starts the game from the lobby, a new player object is created from this Prefab, and that object is made the active player object using NetworkServer.ReplacePlayerForConnection.