Version: 2018.4
  • C#
Method group is Obsolete


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Obsolete The high level API classes are deprecated and will be removed in the future. public GameObject gamePlayerPrefab;


This is the Prefab of the player to be created in the PlayScene.

When CheckReadyToBegin starts the game from the lobby, a new player object is created from this Prefab, and that object is made the active player object using NetworkServer.ReplacePlayerForConnection.