Obtiene la altura del pie izquierdo.
void LateUpdate() { if(animator) { Vector3 leftFootT = animator.GetIKPosition(AvatarIKGoal.LeftFoot); Quaternion leftFootQ = animator.GetIKRotation(AvatarIKGoal.LeftFoot);
Vector3 leftFootH = new Vector3(0, -animator.leftFeetBottomHeight, 0);
Vector3 pos = leftFootT + leftFootQ * leftFootH; Debug.Log(pos); } }