Version: 2017.1
public void OnStateMachineExit (Animator animator, int stateMachinePathHash);

Parámetros

animator The Animator playing this state machine.
stateMachinePathHash The full path hash for this state machine.

Descripción

Called on the last Update frame when making a transition out of a StateMachine. This is not called when making a transition into a StateMachine sub-state.

The evaluation flow must pass by an Exit node to actually get this callback.