Version: 2017.1
Method group is Obsolete

PlayerSettings.singlePassStereoRendering

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Obsolete public static bool singlePassStereoRendering ;

Descripción

Should Unity support single-pass stereo rendering?

This enables single-pass rendering support for VR devices, which improves stereo rendering performance. For single-pass rendering shaders will be compiled with the UNITY_SINGLE_PASS_STEREO option set to 1.