Version: 2017.1

Editor.GetPreviewTitle

Cambiar al Manual
public GUIContent GetPreviewTitle ();

Descripción

Anule este método si desea cambiar la etiqueta del área de vista previa.

Si null es retornado, el texto predeterminado "Preview" será utilizado.

Note: Inspector previews are limited to the primary editor of persistent objects (assets), e.g., GameObjectInspector, MaterialEditor, TextureInspector. This means that it is currently not possible for a component to have its own inspector preview.