Use overrides to create variations of prefab instances, while still linking those instances to the same prefab asset.
| Topic | Description |
|---|---|
| Override prefab instances | Modify properties, components, or child__ GameObjects__Unity 场景中的基础对象,可以表示角色、道具、风景、摄像机、路径点等。GameObject 的功能由所附的组件决定。更多信息 See in Glossary on individual prefab instances. |
| Remove unused override data | Clean up override data that’s no longer in use. |