Class PlacementOverrideEditor
Custom editor for PlacementOverride component that will hide or disable properties that are not needed for the current settings
Inherited Members
UnityEditor.Editor.MoveNextTarget()
Namespace: Unity.MARS
Syntax
[CanEditMultipleObjects]
[CustomEditor(typeof(PlacementOverride))]
public class PlacementOverrideEditor : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()