Version: 2021.3

ShaderKeyword

struct in UnityEngine.Rendering

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描述

Represents an identifier for a specific code path in a shader.

Unity now provides the LocalKeyword and GlobalKeyword APIs which are more performant than ShaderKeyword. It is best practice to use these APIs instead.

See Also: LocalKeyword, GlobalKeyword, ShaderKeywordSet, Shader.EnableKeyword, Shader variants and keywords, Declaring and using shader keywords in HLSL.

变量

index着色器关键字的索引。
nameThe name of the shader keyword. (Read Only)

构造函数

ShaderKeyword从着色器全局关键字名称初始化 ShaderKeyword 类的新实例。

公共函数

IsValidChecks whether the global shader keyword exists.

静态函数

GetGlobalKeywordType返回全局关键字的类型:内置还是由用户定义。
IsKeywordLocal如果关键字是本地的,则返回 true。