刚体的碰撞检测模式。
用于设置刚体以进行连续碰撞检测,可避免快速移动的对象 在未检测到碰撞的情况下穿过其他对象。为获得最佳效果,对于快速移动的对象,请将该值设置为CollisionDetectionMode.ContinuousDynamic; 对于需要与之碰撞的其他对象,将该值设置为 CollisionDetectionMode.Continuous。 这两个选项对物理性能有很大影响。或者,您也可以使用 CollisionDetectionMode.ContinuousSpeculative, 其通常成本更低,并且也可以用于运动对象。如果快速对象的碰撞没有任何问题,请保留默认设置, 即 CollisionDetectionMode.Discrete。 连续碰撞检测仅支持带有球体、胶囊体或盒形碰撞体 (BoxColliders) 的刚体。 另请参阅:CollisionDetectionMode。
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