Unity Collaborate is part of Unity Teams. For each person you want to collaborate with, you must assign them a Unity Teams seat in your organization.
Unity Teams 有两种版本可用:
Learn more about Unity Teams.
This page describes how to:
可通过两种方式与团队成员进行协作。您可以:
To add team members for either of these scenarios, you must be a manager or owner of the organization that the projects are part of.
To learn how to verify your role within an organization, see Managing Your Organization.
To give a team member access to all of the projects in your organization that have Collaborate enabled:
For more information on enabling collaboration, see Setting up Unity Collaborate.
To give team members access to specific projects:
The team member who you’ve given access to the project will now be able to see the project in the Unity Hub.
The Unity Hub displays projects in your organization that you have access to, which you don’t already have on your local machine. To download the project, click the cloud icon in the Unity Hub.
在 Unity ID 网站的 Organizations 页面中管理团队成员。要管理团队成员:
1.登录 Unity ID。 2.在页面左侧,单击 Organizations。 3.选择组织。 4. On the left-hand side, select Members & Groups.
The Members & Groups view lets you see the members of your organization, and their roles. Users can have one of the following roles:
Organization owners can change the roles of all members, and add and remove members of all roles.
Organization managers can change the roles of managers, users, and guests, and add and remove members of these roles.
For more information, see What can Owners, Managers and Users do in my Unity Organization?.
要访问 Collaborate 及 Cloud Build 功能,您的团队成员必须拥有 Unity Teams 权限。检查团队成员是否拥有权限:
1.登录 Unity ID。 2.在页面左侧,单击 Organizations。 3.选择组织。 4. Click Subscriptions & Services. 5. Select your Unity Teams subscription and click Manage seats.
This opens a page which allows you to assign Unity Teams seats to members of your organization. To view which team members have a Teams seat, select Assigned.
To assign a seat to a user, select the user and click Assign Seat(s).
2017–12–01 页面已发布
截至 2017–12–01,服务与 Unity 2017.1 之后的版本兼容,但是版本兼容性可能会发生变化。
2017.1 中的新功能
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