在 Unity Editor 顶部可以看到工具栏。工具栏不是窗口,是 Unity 界面中唯一无法重新排列的部分。
工具栏包含七组控件。每组控件与 Editor 的不同部分相关。
控制: | 描述: |
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在 Scene 视图中使用变换组件工具: - 工具栏中的第一个工具是__手形工具 (Hand Tool),用于平移场景。 - 移动 (Move)、旋转 (Rotate)、缩放 (Scale)、矩形变换 (Rect Transform)__ 和__变换 (Transform)__ 工具用于编辑各个游戏对象。 如果选择了四个变换组件工具之一,则选择的游戏对象还会在 Scene 视图中显示辅助图标。 |
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切换变换辅助图标会影响 Scene 视图。 |
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在 Game 视图中使用播放 (Play)、暂停 (Pause) 和步进 (Step) 按钮。 |
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从 Collab 下拉菜单中启动 Unity Collaborate。 |
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单击云按钮打开 Unity Services 窗口。 |
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从 Account 下拉菜单中访问 Unity 帐户。 |
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可从 Layers 下拉菜单中控制 Scene 视图中显示的对象。 |
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可从 Layout 下拉菜单中更改视图的排列,然后保存新布局或加载现有布局。 |
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