ReflectionProbe.reflectionProbeChanged

切换到手册

描述

Adds a delegate to get notifications when a Reflection Probe is added to a scene or removed from a scene.

using UnityEngine;
using UnityEngine.Rendering;

public class ReflectionProbeManager : MonoBehaviour { private static void OnReflectionProbeEvent(ReflectionProbe probe, ReflectionProbe.ReflectionProbeEvent eventType) { Debug.Log("A ReflectionProbe event has occured: " + eventType); }

void Start() { ReflectionProbe.reflectionProbeChanged += OnReflectionProbeEvent; }

void OnDestroy() { ReflectionProbe.reflectionProbeChanged -= OnReflectionProbeEvent; } }