滚动方向的轮胎打滑。加速打滑为负数,制动打滑为正数。
// Prints "braking slip!" when tire slips badly. function FixedUpdate() { var hit : WheelHit; var wheel : WheelCollider = GetComponent.<WheelCollider>(); if( wheel.GetGroundHit( hit ) ) { if( hit.forwardSlip > 0.5 ) print ("braking slip!"); } }