Version: 2017.1

NonSerializable

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描述

NonSerialized 属性将变量标记为无法序列化。

This way you can keep a variable public and Unity will not attempt to serialize it or show it in the inspector

class Test
{
    // p will not be shown in the inspector or serialized
    [System.NonSerialized]
    public int p = 5;
}