Class ValueInput | Bolt Visual Scripting | 1.4.12
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    Class ValueInput

    Inheritance
    Object
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>
    ValueInput
    Inherited Members
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.key
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.unit
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ICollectionChild<IUnit>.parent
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ICollectionChild<IGraphElement>.parent
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.parentGraph
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IGraphChild.parentGraph
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IGraphChild.associatedElement
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.definition
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IUnitPort.definition
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.relations
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.data
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.hasData
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.validConnections
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.invalidConnections
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.validConnectedPorts
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.invalidConnectedPorts
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IUnitPort.data
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IUnitPort.validConnectedPorts
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IUnitPort.invalidConnectedPorts
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IUnitPort.validConnections
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.connections
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.connectedPorts
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.hasAnyConnection
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.hasValidConnection
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.hasInvalidConnection
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.CanValidlyConnectTo(IUnitPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.CanInvalidlyConnectTo(IUnitPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ValidlyConnectTo(IUnitPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.InvalidlyConnectTo(IUnitPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.Disconnect()
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.CanConnectToValid(ValueOutput)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.CanConnectToInvalid(IUnitOutputPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ConnectToValid(ValueOutput)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ConnectToInvalid(IUnitOutputPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.DisconnectFromValid(ValueOutput)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.DisconnectFromInvalid(IUnitOutputPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.CompatiblePort(IUnit)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ConnectInvalid(IUnitOutputPort, IUnitInputPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.DisconnectInvalid(IUnitOutputPort, IUnitInputPort)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.Dispose()
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.IsDisposed
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.ToString()
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.PropertyChanged
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    public sealed class ValueInput : UnitPort<ValueInputData, ValueOutput, IUnitOutputPort, ValueConnection, ValueInputDefinition>, IUnitValuePort, IUnitInputPort, IUnitPort, IGraphElementModule, IGraphChild, IObservableDisposable, IDisposable, ICollectionChild<IGraphElement>, ICollectionChild<IUnit>, INotifyPropertyChanged

    Constructors

    ValueInput(ValueInputDefinition)

    Declaration
    public ValueInput(ValueInputDefinition definition)
    Parameters
    Type Name Description
    ValueInputDefinition definition

    ValueInput(String, HybridType)

    Declaration
    public ValueInput(string key, HybridType type)
    Parameters
    Type Name Description
    String key
    HybridType type

    Properties

    allowsNull

    Declaration
    public bool allowsNull { get; }
    Property Value
    Type Description
    Boolean

    connection

    Declaration
    public ValueConnection connection { get; }
    Property Value
    Type Description
    ValueConnection

    data

    Declaration
    public override ValueInputData data { get; }
    Property Value
    Type Description
    ValueInputData
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.data

    defaultToSelf

    Declaration
    public bool defaultToSelf { get; }
    Property Value
    Type Description
    Boolean

    defaultValue

    Declaration
    public object defaultValue { get; set; }
    Property Value
    Type Description
    Object

    hasDefaultValue

    Declaration
    public bool hasDefaultValue { get; }
    Property Value
    Type Description
    Boolean

    hasValidConnection

    Declaration
    public override bool hasValidConnection { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.hasValidConnection
    Implements
    IUnitPort.hasValidConnection

    inferredType

    Declaration
    public HybridType inferredType { get; }
    Property Value
    Type Description
    HybridType
    Implements
    IUnitValuePort.inferredType

    invalidConnectedPorts

    Declaration
    public override IEnumerable<IUnitOutputPort> invalidConnectedPorts { get; }
    Property Value
    Type Description
    IEnumerable<IUnitOutputPort>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.invalidConnectedPorts

    invalidConnections

    Declaration
    public override IEnumerable<InvalidConnection> invalidConnections { get; }
    Property Value
    Type Description
    IEnumerable<InvalidConnection>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.invalidConnections
    Implements
    IUnitPort.invalidConnections

    isExternal

    Declaration
    public bool isExternal { get; }
    Property Value
    Type Description
    Boolean

    type

    Declaration
    public HybridType type { get; }
    Property Value
    Type Description
    HybridType
    Implements
    IUnitValuePort.type

    validConnectedPorts

    Declaration
    public override IEnumerable<ValueOutput> validConnectedPorts { get; }
    Property Value
    Type Description
    IEnumerable<ValueOutput>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.validConnectedPorts

    validConnections

    Declaration
    public override IEnumerable<ValueConnection> validConnections { get; }
    Property Value
    Type Description
    IEnumerable<ValueConnection>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.validConnections

    Methods

    AllowsNull()

    Declaration
    public ValueInput AllowsNull()
    Returns
    Type Description
    ValueInput

    AssignInferredType()

    Declaration
    public void AssignInferredType()

    CanConnectToValid(ValueOutput)

    Declaration
    public override bool CanConnectToValid(ValueOutput port)
    Parameters
    Type Name Description
    ValueOutput port
    Returns
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.CanConnectToValid(Ludiq.Bolt.ValueOutput)

    CompatiblePort(IUnit)

    Declaration
    public override IUnitPort CompatiblePort(IUnit unit)
    Parameters
    Type Name Description
    IUnit unit
    Returns
    Type Description
    IUnitPort
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.CompatiblePort(Ludiq.Bolt.IUnit)
    Implements
    IUnitPort.CompatiblePort(IUnit)

    ConnectToInvalid(IUnitOutputPort)

    Declaration
    public override InvalidConnection ConnectToInvalid(IUnitOutputPort port)
    Parameters
    Type Name Description
    IUnitOutputPort port
    Returns
    Type Description
    InvalidConnection
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.ConnectToInvalid(Ludiq.Bolt.IUnitOutputPort)

    ConnectToValid(ValueOutput)

    Declaration
    public override ValueConnection ConnectToValid(ValueOutput port)
    Parameters
    Type Name Description
    ValueOutput port
    Returns
    Type Description
    ValueConnection
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.ConnectToValid(Ludiq.Bolt.ValueOutput)

    Default()

    Declaration
    public ValueInput Default()
    Returns
    Type Description
    ValueInput

    Default(Object)

    Declaration
    public ValueInput Default(object value)
    Parameters
    Type Name Description
    Object value
    Returns
    Type Description
    ValueInput

    DefaultToSelf()

    Declaration
    public ValueInput DefaultToSelf()
    Returns
    Type Description
    ValueInput

    DisconnectFromInvalid(IUnitOutputPort)

    Declaration
    public override void DisconnectFromInvalid(IUnitOutputPort port)
    Parameters
    Type Name Description
    IUnitOutputPort port
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.DisconnectFromInvalid(Ludiq.Bolt.IUnitOutputPort)

    DisconnectFromValid(ValueOutput)

    Declaration
    public override void DisconnectFromValid(ValueOutput port)
    Parameters
    Type Name Description
    ValueOutput port
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ValueInputData, Ludiq.Bolt.ValueOutput, Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.ValueConnection, Ludiq.Bolt.ValueInputDefinition>.DisconnectFromValid(Ludiq.Bolt.ValueOutput)

    External()

    Declaration
    public ValueInput External()
    Returns
    Type Description
    ValueInput

    HonorDefinitionLate()

    Declaration
    public void HonorDefinitionLate()

    InferOutputType()

    Declaration
    public HybridType InferOutputType()
    Returns
    Type Description
    HybridType

    InferredType(Func<HybridType>)

    Declaration
    public ValueInput InferredType(Func<HybridType> inferType)
    Parameters
    Type Name Description
    Func<HybridType> inferType
    Returns
    Type Description
    ValueInput

    InferType()

    Declaration
    public HybridType InferType()
    Returns
    Type Description
    HybridType

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
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    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    XUnitPortReference.ToReference(IUnitPort)
    FlowGenerationUtility.CodeName(IUnitPort)
    FlowGenerationUtility.ErrorName(IUnitPort)
    FlowGenerationUtility.GenerateValueInputDependencies(IUnitPort, MethodGeneration)
    FlowGenerationUtility.GetSourceType(ValueInput, MethodGeneration)
    FlowGenerationUtility.GenerateSourceExpression(ValueInput, MethodGeneration)
    FlowGenerationUtility.GenerateExpression(ValueInput, MethodGeneration)
    FlowGenerationUtility.GenerateExpression(ValueInput, MethodGeneration, HybridType)
    FlowGenerationUtility.GenerateUnconvertedExpression(ValueInput, MethodGeneration)
    XUnitPortDescriptor.Descriptor(IUnitPort)
    XUnitPortDescriptor.Descriptor<TDescriptor>(IUnitPort)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    XUnitPort.ConnectedPortsByConnection(IUnitPort)
    XUnitPortProxy.CreateProxy(IUnitPort)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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