Class InvalidConnection | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class InvalidConnection

    Inheritance
    Object
    GraphElement<FlowGraph>
    UnitConnection<IUnitOutputPort, IUnitInputPort>
    InvalidConnection
    Inherited Members
    UnitConnection<IUnitOutputPort, IUnitInputPort>.CreateDebugData()
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceUnit
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceKey
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationUnit
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationKey
    UnitConnection<IUnitOutputPort, IUnitInputPort>.enabled
    UnitConnection<IUnitOutputPort, IUnitInputPort>.breakpoint
    UnitConnection<IUnitOutputPort, IUnitInputPort>.source
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destination
    UnitConnection<IUnitOutputPort, IUnitInputPort>.dependencyOrder
    UnitConnection<IUnitOutputPort, IUnitInputPort>.sourceExists
    UnitConnection<IUnitOutputPort, IUnitInputPort>.destinationExists
    UnitConnection<IUnitOutputPort, IUnitInputPort>.HandleDependencies()
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.modules
    GraphElement<FlowGraph>.IGraphChild.associatedElement
    GraphElement<FlowGraph>.requiresInstantiation
    GraphElement<FlowGraph>.Instantiate(GraphReference)
    GraphElement<FlowGraph>.Uninstantiate(GraphReference)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.BeforeAdd(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.AfterAdd(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.BeforeRemove(IGraph)
    GraphElement<FlowGraph>.INotifiedCollectionChild<IGraph>.AfterRemove(IGraph)
    GraphElement<FlowGraph>.BeforeAdd(FlowGraph)
    GraphElement<FlowGraph>.AfterAdd(FlowGraph)
    GraphElement<FlowGraph>.BeforeRemove(FlowGraph)
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.parentGraph
    GraphElement<FlowGraph>.ICollectionChild<IGraph>.parent
    GraphElement<FlowGraph>.IGraphChild.parentGraph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.Dispose()
    GraphElement<FlowGraph>.IsDisposed
    GraphElement<FlowGraph>.ToString()
    GraphElement<FlowGraph>.PropertyChanged
    GraphElement<FlowGraph>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    GraphElement<FlowGraph>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    public sealed class InvalidConnection : UnitConnection<IUnitOutputPort, IUnitInputPort>, IUnitConnection, IConnection<IUnitOutputPort, IUnitInputPort>, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged

    Constructors

    InvalidConnection()

    Declaration
    [Obsolete("This parameterless constructor is only made public for serialization. Use another constructor instead.", true)]
    public InvalidConnection()

    InvalidConnection(IUnitOutputPort, IUnitInputPort)

    Declaration
    public InvalidConnection(IUnitOutputPort source, IUnitInputPort destination)
    Parameters
    Type Name Description
    IUnitOutputPort source
    IUnitInputPort destination

    Properties

    destination

    Declaration
    public override IUnitInputPort destination { get; }
    Property Value
    Type Description
    IUnitInputPort
    Overrides
    Ludiq.Bolt.UnitConnection<Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.IUnitInputPort>.destination
    Implements
    IConnection<TSource, TDestination>.destination

    destinationExists

    Declaration
    public override bool destinationExists { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitConnection<Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.IUnitInputPort>.destinationExists

    source

    Declaration
    public override IUnitOutputPort source { get; }
    Property Value
    Type Description
    IUnitOutputPort
    Overrides
    Ludiq.Bolt.UnitConnection<Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.IUnitInputPort>.source
    Implements
    IConnection<TSource, TDestination>.source

    sourceExists

    Declaration
    public override bool sourceExists { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitConnection<Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.IUnitInputPort>.sourceExists

    validDestination

    Declaration
    public IUnitInputPort validDestination { get; }
    Property Value
    Type Description
    IUnitInputPort

    validDestinationExists

    Declaration
    public bool validDestinationExists { get; }
    Property Value
    Type Description
    Boolean

    validSource

    Declaration
    public IUnitOutputPort validSource { get; }
    Property Value
    Type Description
    IUnitOutputPort

    validSourceExists

    Declaration
    public bool validSourceExists { get; }
    Property Value
    Type Description
    Boolean

    Methods

    AfterRemove(FlowGraph)

    Declaration
    protected override void AfterRemove(FlowGraph graph)
    Parameters
    Type Name Description
    FlowGraph graph
    Overrides
    Ludiq.Bolt.GraphElement<Ludiq.Bolt.FlowGraph>.AfterRemove(Ludiq.Bolt.FlowGraph)

    HandleDependencies()

    Declaration
    public override bool HandleDependencies()
    Returns
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitConnection<Ludiq.Bolt.IUnitOutputPort, Ludiq.Bolt.IUnitInputPort>.HandleDependencies()
    Implements
    IGraphElement.HandleDependencies()

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.ClearExceptionInHierarchy(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX