Class MultiInputUnit<T>
Inherited Members
Namespace: Ludiq.Bolt
Syntax
public abstract class MultiInputUnit<T> : Unit, ISerializationCallbackReceiver, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged
Type Parameters
Name | Description |
---|---|
T |
Properties
inputCount
Declaration
[DoNotSerialize]
[Inspectable]
[UnitSettingDisplay("Inputs")]
public virtual int inputCount { get; set; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
maxInputCount
Declaration
[DoNotSerialize]
public virtual int maxInputCount { get; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
minInputCount
Declaration
[DoNotSerialize]
public virtual int minInputCount { get; }
Property Value
Type | Description |
---|---|
Int32 |
Implements
multiInputs
Declaration
[DoNotSerialize]
public ReadOnlyCollection<ValueInput> multiInputs { get; }
Property Value
Type | Description |
---|---|
ReadOnlyCollection<ValueInput> |
Implements
type
Declaration
[DoNotSerialize]
public Type type { get; }
Property Value
Type | Description |
---|---|
Type |
Implements
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.Unit<Ludiq.Bolt.FlowGraph>.Definition()
InputsAllowNull()
Declaration
protected void InputsAllowNull()