Class CreateList
Creates a list from a number of item inputs.
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Collections/Lists", -1)]
[TypeIcon(typeof(IList))]
[Obsolete("Use the new generic collections instead.")]
public sealed class CreateList : MultiInputUnit<object>, ISerializationCallbackReceiver, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged
Constructors
CreateList()
Declaration
public CreateList()
Properties
inputCount
Declaration
[InspectorLabel("Elements")]
[UnitSettingDisplay("Elements")]
[Inspectable]
public override int inputCount { get; set; }
Property Value
Type | Description |
---|---|
Int32 |
Overrides
Ludiq.Bolt.MultiInputUnit<System.Object>.inputCount
list
The created list.
Declaration
[DoNotSerialize]
[UnitPortDisplay(showLabel = false, primary = true)]
public ValueOutput list { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
maxInputCount
Declaration
[DoNotSerialize]
public override int maxInputCount { get; }
Property Value
Type | Description |
---|---|
Int32 |
Overrides
Ludiq.Bolt.MultiInputUnit<System.Object>.maxInputCount
minInputCount
Declaration
[DoNotSerialize]
public override int minInputCount { get; }
Property Value
Type | Description |
---|---|
Int32 |
Overrides
Ludiq.Bolt.MultiInputUnit<System.Object>.minInputCount
Methods
Create(Flow)
Declaration
public IList Create(Flow flow)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow |
Returns
Type | Description |
---|---|
IList |
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.MultiInputUnit<System.Object>.Definition()