Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Tilemap.GetEditorPreviewTileFlags

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Declaration

public Tilemaps.TileFlags GetEditorPreviewTileFlags(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

TileFlags TileFlags from the editor preview Tile.

Description

Gets the TileFlags of the editor preview Tile at the given position.

Refer to Scriptable Tiles and Tilemap for more information.