MonoImporter.GetAllRuntimeMonoScripts

Declaration

public static MonoScript[] GetAllRuntimeMonoScripts();

Returns

MonoScript[] Returns an array of scripts.

Description

Gets an array of scripts that will be available at runtime.

Additional resources: AssetDatabase.FindAssets.

using UnityEngine;
using UnityEditor;

class Example { [MenuItem("Examples/Get Scripts Available at Runtime")] public static void GetScriptsAvailableAtRuntime() { foreach (var monoScript in MonoImporter.GetAllRuntimeMonoScripts()) { Debug.Log($"Class: {monoScript.GetClass()}, Name: {monoScript.name}"); } } }

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