Version: 2019.2
LanguageEnglish
  • C#

Caching.GetCacheAt

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Cache GetCacheAt(int cacheIndex);

Parameters

cacheIndexIndex of the cache to get.

Returns

Cache A reference to the Cache at the index specified.

Description

Returns the Cache at the given position in the cache list.

using System.IO;
using UnityEngine;

public class Example : MonoBehaviour { void GetCacheAtExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3");

Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3

Cache c0 = Caching.GetCacheAt(0); //The default cache Cache c1 = Caching.GetCacheAt(1); Cache c2 = Caching.GetCacheAt(2); Cache c3 = Caching.GetCacheAt(3);

string path0 = c0.path; //The default cache string path1 = c1.path; string path2 = c2.path; string path3 = c3.path; } }

Did you find this page useful? Please give it a rating: