Version: Unity 6.2 (6000.2)
LanguageEnglish
  • C#

AndroidExternalToolsSettings.ndkRootPath

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public static string ndkRootPath;

Description

Path to the Android Native Development Kit (NDK) used for building Android applications.

  • If you provide an empty string or a null, Unity enables the Installed with Unity (recommended) option in the Android section of the External Tools window.
  • If you provide a valid, non-empty path, Unity disables the Installed with Unity (recommended) option and uses the NDK at the specified path.
  • If you provide an invalid, non-empty path, Unity throws an exception.
using UnityEngine;
using UnityEditor;
using UnityEditor.Android;

public class NdkPathManager { [MenuItem("Build/Set Custom NDK Path")] public static void SetNdkPath() { // Set a custom path for the Native Development Kit (NDK) // Replace this with the actual path. string customNdkPath = "/path/to/your/ndk";

AndroidExternalToolsSettings.ndkRootPath = customNdkPath; Debug.Log($"NDK Path set to: {AndroidExternalToolsSettings.ndkRootPath}"); }

[MenuItem("Build/Reset NDK Path To Default")] public static void ResetNdkPath() { // Reset NDK path to Unity's default AndroidExternalToolsSettings.ndkRootPath = string.Empty; Debug.Log("NDK Path reset to 'Installed with Unity (recommended)'."); }

[MenuItem("Build/Get Current NDK Path")] public static void GetNdkPath() { // Retrieve the currently configured NDK path string currentNdkPath = AndroidExternalToolsSettings.ndkRootPath;

Debug.Log($"Current NDK Path: {currentNdkPath}"); } }