Class HandCommonPosesInteraction
This OpenXRInteractionFeature enables the use of hand common poses profiles in OpenXR.
Inheritance
Inherited Members
Namespace: UnityEngine.XR.OpenXR.Features.Interactions
Assembly: solution.dll
Syntax
public class HandCommonPosesInteraction : OpenXRInteractionFeature
Fields
Name | Description |
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aim | Constant for a pose interaction binding '.../input/aim/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
extensionString | The OpenXR Extension string. This is used by OpenXR to check if this extension is available or enabled. /// |
featureId | The feature id string. This is used to give the feature a well known id for reference. |
grip | Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
pinch | Constant for a pose interaction binding '.../input/pinch_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
poke | Constant for a pose interaction binding '.../input/poke_ext/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs. |
profile | The interaction profile string used to reference Hand Common Poses feature. |
Methods
Name | Description |
---|---|
GetDeviceLayoutName() | Return device layout string that used to register device in InputSystem. |
GetInteractionProfileType() | Return Interaction profile type. Hand common poses profile is Device type. |
OnInstanceCreate(ulong) | Called after xrCreateInstance. |
RegisterActionMapsWithRuntime() | Register action maps for this device with the OpenXR Runtime. Called at runtime before Start. |
RegisterDeviceLayout() | Registers the HandCommonPosesInteraction.HandInteractionPoses layout with the Input System. |
UnregisterDeviceLayout() | Removes the HandCommonPosesInteraction.HandInteractionPoses layout with the Input System. |