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    Class TeleportationProvider

    The TeleportationProvider is responsible for moving the XR Origin to the desired location on the user's request.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LocomotionProvider
    TeleportationProvider
    Inherited Members
    LocomotionProvider.mediator
    LocomotionProvider.transformationPriority
    LocomotionProvider.locomotionState
    LocomotionProvider.isLocomotionActive
    LocomotionProvider.locomotionStarted
    LocomotionProvider.locomotionEnded
    LocomotionProvider.beforeStepLocomotion
    LocomotionProvider.Awake()
    LocomotionProvider.TryPrepareLocomotion()
    LocomotionProvider.TryStartLocomotionImmediately()
    LocomotionProvider.TryEndLocomotion()
    LocomotionProvider.OnLocomotionStarting()
    LocomotionProvider.OnLocomotionEnding()
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation)
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation, int)
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    Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion.Teleportation
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [AddComponentMenu("XR/Locomotion/Teleportation Provider", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Locomotion.Teleportation.TeleportationProvider.html")]
    [MovedFrom("UnityEngine.XR.Interaction.Toolkit")]
    public class TeleportationProvider : LocomotionProvider

    Properties

    canStartMoving

    Whether the provider has finished preparing for locomotion and is ready to enter the Moving state. This only applies when locomotionState is Preparing, so there is no need for this implementation to query locomotionState.

    Declaration
    public override bool canStartMoving { get; }
    Property Value
    Type Description
    bool
    Overrides
    LocomotionProvider.canStartMoving

    currentRequest

    The current teleportation request.

    Declaration
    protected TeleportRequest currentRequest { get; set; }
    Property Value
    Type Description
    TeleportRequest

    delayTime

    The time (in seconds) to delay the teleportation once it is activated. This delay can be used, for example, as time to set a tunneling vignette effect as a VR comfort option.

    Declaration
    public float delayTime { get; set; }
    Property Value
    Type Description
    float

    forwardTransformation

    The transformation that is used by this component to apply forward vector orientation.

    Declaration
    public XRCameraForwardXZAlignment forwardTransformation { get; set; }
    Property Value
    Type Description
    XRCameraForwardXZAlignment
    See Also
    TargetUpAndForward

    positionTransformation

    The transformation that is used by this component to apply teleport positioning movement.

    Declaration
    public XRBodyGroundPosition positionTransformation { get; set; }
    Property Value
    Type Description
    XRBodyGroundPosition

    upTransformation

    The transformation that is used by this component to apply up vector orientation.

    Declaration
    public XROriginUpAlignment upTransformation { get; set; }
    Property Value
    Type Description
    XROriginUpAlignment
    See Also
    WorldSpaceUp
    TargetUp

    validRequest

    Whether the current teleportation request is valid.

    Declaration
    protected bool validRequest { get; set; }
    Property Value
    Type Description
    bool

    Methods

    QueueTeleportRequest(TeleportRequest)

    This function will queue a teleportation request within the provider.

    Declaration
    public virtual bool QueueTeleportRequest(TeleportRequest teleportRequest)
    Parameters
    Type Name Description
    TeleportRequest teleportRequest

    The teleportation request to queue.

    Returns
    Type Description
    bool

    Returns true if successfully queued. Otherwise, returns false.

    Update()

    See MonoBehaviour.

    Declaration
    protected virtual void Update()
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