docs.unity3d.com
    Show / Hide Table of Contents

    Class XRSimpleInteractable

    This is the simplest version of an Interactable object. It simply provides a concrete implementation of the XRBaseInteractable. It is intended to be used as a way to respond to hoverEntered/hoverExited and selectEntered/selectExited events with no underlying interaction behavior.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    XRBaseInteractable
    XRSimpleInteractable
    Inherited Members
    XRBaseInteractable.registered
    XRBaseInteractable.unregistered
    XRBaseInteractable.getDistanceOverride
    XRBaseInteractable.interactionManager
    XRBaseInteractable.colliders
    XRBaseInteractable.interactionLayers
    XRBaseInteractable.distanceCalculationMode
    XRBaseInteractable.selectMode
    XRBaseInteractable.customReticle
    XRBaseInteractable.allowGazeInteraction
    XRBaseInteractable.allowGazeSelect
    XRBaseInteractable.overrideGazeTimeToSelect
    XRBaseInteractable.gazeTimeToSelect
    XRBaseInteractable.overrideTimeToAutoDeselectGaze
    XRBaseInteractable.timeToAutoDeselectGaze
    XRBaseInteractable.allowGazeAssistance
    XRBaseInteractable.firstHoverEntered
    XRBaseInteractable.lastHoverExited
    XRBaseInteractable.hoverEntered
    XRBaseInteractable.hoverExited
    XRBaseInteractable.firstSelectEntered
    XRBaseInteractable.lastSelectExited
    XRBaseInteractable.selectEntered
    XRBaseInteractable.selectExited
    XRBaseInteractable.activated
    XRBaseInteractable.deactivated
    XRBaseInteractable.interactorsHovering
    XRBaseInteractable.isHovered
    XRBaseInteractable.interactorsSelecting
    XRBaseInteractable.firstInteractorSelecting
    XRBaseInteractable.isSelected
    XRBaseInteractable.startingHoverFilters
    XRBaseInteractable.hoverFilters
    XRBaseInteractable.startingSelectFilters
    XRBaseInteractable.selectFilters
    XRBaseInteractable.startingInteractionStrengthFilters
    XRBaseInteractable.interactionStrengthFilters
    XRBaseInteractable.largestInteractionStrength
    XRBaseInteractable.Reset()
    XRBaseInteractable.Awake()
    XRBaseInteractable.OnEnable()
    XRBaseInteractable.OnDisable()
    XRBaseInteractable.OnDestroy()
    XRBaseInteractable.GetAttachTransform(IXRInteractor)
    XRBaseInteractable.GetAttachPoseOnSelect(IXRSelectInteractor)
    XRBaseInteractable.GetLocalAttachPoseOnSelect(IXRSelectInteractor)
    XRBaseInteractable.GetDistanceSqrToInteractor(IXRInteractor)
    XRBaseInteractable.GetDistance(Vector3)
    XRBaseInteractable.GetInteractionStrength(IXRInteractor)
    XRBaseInteractable.IsHoverableBy(IXRHoverInteractor)
    XRBaseInteractable.IsSelectableBy(IXRSelectInteractor)
    XRBaseInteractable.IsHovered(IXRHoverInteractor)
    XRBaseInteractable.IsSelected(IXRSelectInteractor)
    XRBaseInteractable.IsHovered(IXRInteractor)
    XRBaseInteractable.IsSelected(IXRInteractor)
    XRBaseInteractable.GetCustomReticle(IXRInteractor)
    XRBaseInteractable.AttachCustomReticle(IXRInteractor)
    XRBaseInteractable.RemoveCustomReticle(IXRInteractor)
    XRBaseInteractable.CaptureAttachPose(IXRSelectInteractor)
    XRBaseInteractable.ProcessInteractable(XRInteractionUpdateOrder.UpdatePhase)
    XRBaseInteractable.IXRInteractionStrengthInteractable.ProcessInteractionStrength(XRInteractionUpdateOrder.UpdatePhase)
    XRBaseInteractable.IXRInteractable.OnRegistered(InteractableRegisteredEventArgs)
    XRBaseInteractable.IXRInteractable.OnUnregistered(InteractableUnregisteredEventArgs)
    XRBaseInteractable.IXRActivateInteractable.OnActivated(ActivateEventArgs)
    XRBaseInteractable.IXRActivateInteractable.OnDeactivated(DeactivateEventArgs)
    XRBaseInteractable.IXRHoverInteractable.IsHoverableBy(IXRHoverInteractor)
    XRBaseInteractable.IXRHoverInteractable.OnHoverEntering(HoverEnterEventArgs)
    XRBaseInteractable.IXRHoverInteractable.OnHoverEntered(HoverEnterEventArgs)
    XRBaseInteractable.IXRHoverInteractable.OnHoverExiting(HoverExitEventArgs)
    XRBaseInteractable.IXRHoverInteractable.OnHoverExited(HoverExitEventArgs)
    XRBaseInteractable.IXRSelectInteractable.IsSelectableBy(IXRSelectInteractor)
    XRBaseInteractable.IXRSelectInteractable.OnSelectEntering(SelectEnterEventArgs)
    XRBaseInteractable.IXRSelectInteractable.OnSelectEntered(SelectEnterEventArgs)
    XRBaseInteractable.IXRSelectInteractable.OnSelectExiting(SelectExitEventArgs)
    XRBaseInteractable.IXRSelectInteractable.OnSelectExited(SelectExitEventArgs)
    XRBaseInteractable.OnRegistered(InteractableRegisteredEventArgs)
    XRBaseInteractable.OnUnregistered(InteractableUnregisteredEventArgs)
    XRBaseInteractable.OnHoverEntering(HoverEnterEventArgs)
    XRBaseInteractable.OnHoverEntered(HoverEnterEventArgs)
    XRBaseInteractable.OnHoverExiting(HoverExitEventArgs)
    XRBaseInteractable.OnHoverExited(HoverExitEventArgs)
    XRBaseInteractable.OnSelectEntering(SelectEnterEventArgs)
    XRBaseInteractable.OnSelectEntered(SelectEnterEventArgs)
    XRBaseInteractable.OnSelectExiting(SelectExitEventArgs)
    XRBaseInteractable.OnSelectExited(SelectExitEventArgs)
    XRBaseInteractable.OnActivated(ActivateEventArgs)
    XRBaseInteractable.OnDeactivated(DeactivateEventArgs)
    XRBaseInteractable.ProcessInteractionStrength(XRInteractionUpdateOrder.UpdatePhase)
    XRBaseInteractable.ProcessHoverFilters(IXRHoverInteractor)
    XRBaseInteractable.ProcessSelectFilters(IXRSelectInteractor)
    XRBaseInteractable.ProcessInteractionStrengthFilters(IXRInteractor, Single)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, Boolean)
    Component.GetComponentInParent(Type)
    UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    UnityEngine.Object.FindFirstObjectByType<T>()
    UnityEngine.Object.FindAnyObjectByType<T>()
    UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
    UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Interaction.Toolkit
    Syntax
    [SelectionBase]
    [DisallowMultipleComponent]
    [AddComponentMenu("XR/XR Simple Interactable", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.3/api/UnityEngine.XR.Interaction.Toolkit.XRSimpleInteractable.html")]
    public class XRSimpleInteractable : XRBaseInteractable, IXRActivateInteractable, IXRHoverInteractable, IXRSelectInteractable, IXRInteractionStrengthInteractable, IXRInteractable, IXROverridesGazeAutoSelect

    Extension Methods

    XRHoverInteractableExtensions.GetOldestInteractorHovering(IXRHoverInteractable)
    XRSelectInteractableExtensions.GetOldestInteractorSelecting(IXRSelectInteractable)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023