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    Class ToggleValue

    Toggles between two values with on and off triggers.

    Inheritance
    Object
    GraphElement<FlowGraph>
    Unit
    ToggleValue
    Inherited Members
    Unit.CreateDebugData()
    Unit.AfterAdd()
    Unit.BeforeRemove()
    Unit.Instantiate(GraphReference)
    Unit.Uninstantiate(GraphReference)
    Unit.CopyFrom(Unit)
    Unit.canDefine
    Unit.failedToDefine
    Unit.isDefined
    Unit.AfterDefine()
    Unit.BeforeUndefine()
    Unit.EnsureDefined()
    Unit.Define()
    Unit.RemoveUnconnectedInvalidPorts()
    Unit.controlInputs
    Unit.controlOutputs
    Unit.valueInputs
    Unit.valueOutputs
    Unit.invalidInputs
    Unit.invalidOutputs
    Unit.inputs
    Unit.outputs
    Unit.validInputs
    Unit.validOutputs
    Unit.ports
    Unit.invalidPorts
    Unit.validPorts
    Unit.onPortsChanged
    Unit.PortsChanged()
    Unit.defaultValues
    Unit.relations
    Unit.connections
    Unit.Disconnect()
    Unit.isControlRoot
    Unit.EnsureUniqueInput(String)
    Unit.EnsureUniqueOutput(String)
    Unit.ControlInput(String, Func<Flow, ControlOutput>)
    Unit.ControlInputCoroutine(String, Func<Flow, IEnumerator>)
    Unit.ControlInputCoroutine(String, Func<Flow, ControlOutput>, Func<Flow, IEnumerator>)
    Unit.ControlOutput(String)
    Unit.ValueInput(Type, String)
    Unit.ValueInput<T>(String)
    Unit.ValueInput<T>(String, T)
    Unit.ValueOutput(Type, String)
    Unit.ValueOutput(Type, String, Func<Flow, Object>)
    Unit.ValueOutput<T>(String)
    Unit.ValueOutput<T>(String, Func<Flow, T>)
    Unit.Requirement(ValueInput, ControlInput)
    Unit.Requirement(ValueInput, ValueOutput)
    Unit.Assignment(ControlInput, ValueOutput)
    Unit.Succession(ControlInput, ControlOutput)
    Unit.position
    Unit.definitionException
    GraphElement<FlowGraph>.guid
    GraphElement<FlowGraph>.BeforeAdd()
    GraphElement<FlowGraph>.AfterRemove()
    GraphElement<FlowGraph>.Dispose()
    GraphElement<FlowGraph>.InstantiateNest()
    GraphElement<FlowGraph>.UninstantiateNest()
    GraphElement<FlowGraph>.dependencyOrder
    GraphElement<FlowGraph>.HandleDependencies()
    GraphElement<FlowGraph>.graph
    GraphElement<FlowGraph>.IGraphElement.graph
    GraphElement<FlowGraph>.IGraphItem.graph
    GraphElement<FlowGraph>.deserializationDependencies
    GraphElement<FlowGraph>.aotStubs
    GraphElement<FlowGraph>.Prewarm()
    GraphElement<FlowGraph>.CopyFrom(GraphElement<FlowGraph>)
    GraphElement<FlowGraph>.ToString()
    Namespace: Unity.VisualScripting
    Syntax
    [UnitCategory("Control")]
    [UnitOrder(19)]
    public sealed class ToggleValue : Unit, IUnit, IGraphElementWithDebugData, IGraphElementWithData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable

    Properties

    isOn

    Whether the flow is currently on.

    Declaration
    [DoNotSerialize]
    public ValueOutput isOn { get; }
    Property Value
    Type Description
    ValueOutput

    offValue

    The value to return if the toggle is off.

    Declaration
    [DoNotSerialize]
    public ValueInput offValue { get; }
    Property Value
    Type Description
    ValueInput

    onValue

    The value to return if the toggle is on.

    Declaration
    [DoNotSerialize]
    public ValueInput onValue { get; }
    Property Value
    Type Description
    ValueInput

    startOn

    Whether the toggle should start in the on state.

    Declaration
    [Serialize]
    [Inspectable]
    [UnitHeaderInspectable("Start On")]
    [InspectorToggleLeft]
    public bool startOn { get; set; }
    Property Value
    Type Description
    Boolean

    toggle

    Trigger to toggle the state of the toggle.

    Declaration
    [DoNotSerialize]
    public ControlInput toggle { get; }
    Property Value
    Type Description
    ControlInput

    turnedOff

    Triggered when the flow gets turned off.

    Declaration
    [DoNotSerialize]
    public ControlOutput turnedOff { get; }
    Property Value
    Type Description
    ControlOutput

    turnedOn

    Triggered when the flow gets turned on.

    Declaration
    [DoNotSerialize]
    public ControlOutput turnedOn { get; }
    Property Value
    Type Description
    ControlOutput

    turnOff

    Trigger to turn off the toggle.

    Declaration
    [DoNotSerialize]
    [PortLabel("Off")]
    public ControlInput turnOff { get; }
    Property Value
    Type Description
    ControlInput

    turnOn

    Trigger to turn on the toggle.

    Declaration
    [DoNotSerialize]
    [PortLabel("On")]
    public ControlInput turnOn { get; }
    Property Value
    Type Description
    ControlInput

    value

    The value of the toggle selected depending on the state.

    Declaration
    [DoNotSerialize]
    public ValueOutput value { get; }
    Property Value
    Type Description
    ValueOutput

    Methods

    CreateData()

    Declaration
    public IGraphElementData CreateData()
    Returns
    Type Description
    IGraphElementData
    Implements
    IGraphElementWithData.CreateData()

    Definition()

    Declaration
    protected override void Definition()
    Overrides
    Unit.Definition()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    XUnitOptionProvider.Option(IUnit)
    XUnitOptionProvider.Option<TOption>(IUnit)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    XUnit.CompatibleValueInput(IUnit, Type)
    XUnit.CompatibleValueOutput(IUnit, Type)
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