• UnityEditor.VFX.UI
    • VFXViewModicationProcessor
      • Fields
        • assetMoved
  • UnityEngine.VFX
    • VFXTypeAttribute
      • Constructors
        • VFXTypeAttribute
    • VFXTypeAttribute.Usage
  • UnityEngine.VFX.SDF
    • MeshToSDFBaker
      • Constructors
        • MeshToSDFBaker
      • Properties
        • SdfTexture
      • Methods
        • BakeSDF
        • Dispose
        • GetActualBoxSize
        • GetGridSize
        • Reinit
        • ~MeshToSDFBaker
  • UnityEngine.VFX.Utility
    • ExposedProperty
      • Constructors
        • ExposedProperty
      • Methods
        • ToString
      • Operators
        • explicit operator
        • implicit operator
        • operator +
    • VFXBinderAttribute
      • Constructors
        • VFXBinderAttribute
      • Fields
        • MenuPath
    • VFXBinderBase
      • Fields
        • binder
      • Methods
        • Awake
        • IsValid
        • OnDisable
        • OnEnable
        • Reset
        • ToString
        • UpdateBinding
    • VFXOutputEventAbstractHandler
      • Fields
        • executeInEditor
        • outputEvent
      • Properties
        • canExecuteInEditor
        • m_VisualEffect
      • Methods
        • OnDisable
        • OnEnable
        • OnVFXOutputEvent
    • VFXPropertyBinder
      • Fields
        • m_Bindings
        • m_ExecuteInEditor
        • m_VisualEffect
      • Methods
        • AddParameterBinder
        • AddPropertyBinder
        • ClearParameterBinders
        • ClearPropertyBinders
        • GetParameterBinders
        • GetPropertyBinders
        • RemoveParameterBinder
        • RemoveParameterBinders
        • RemovePropertyBinder
        • RemovePropertyBinders
    • VFXPropertyBindingAttribute
      • Constructors
        • VFXPropertyBindingAttribute
      • Fields
        • EditorTypes