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    Field m_Bindings

    The list of all Bindings attached to the binder, these bindings are managed by the VFXPropertyBinder and should be managed using the AddPropertyBinder, ClearPropertyBinders, RemovePropertyBinder, RemovePropertyBinders, and GetPropertyBinders.

    Namespace: UnityEngine.VFX.Utility
    Assembly: Unity.VisualEffectGraph.Runtime.dll
    Syntax
    public List<VFXBinderBase> m_Bindings
    Returns
    Type Description
    List<VFXBinderBase>
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