Field m_Bindings
The list of all Bindings attached to the binder, these bindings are managed by the VFXPropertyBinder and should be managed using the AddPropertyBinder, ClearPropertyBinders, RemovePropertyBinder, RemovePropertyBinders, and GetPropertyBinders.
Namespace: UnityEngine.VFX.Utility
Assembly: Unity.VisualEffectGraph.Runtime.dll
Syntax
public List<VFXBinderBase> m_Bindings
Returns
Type | Description |
---|---|
List<VFXBinderBase> |