Class PatternFill
Fills a shape with a pattern.
Namespace: Unity.VectorGraphics
Syntax
public class PatternFill : IFillProperties
Mode
The filling method (non-zero or even-odd) of the fill.
Declaration
public FillMode Mode { get; set; }Property Value
| Type | Description | 
|---|---|
| FillMode | 
Implements
Opacity
The opacity of the fill.
Declaration
public float Opacity { get; set; }Property Value
| Type | Description | 
|---|---|
| Single | 
Implements
Pattern
The root node of the pattern
Declaration
public SceneNode Pattern { get; set; }Property Value
| Type | Description | 
|---|---|
| SceneNode | 
Rect
The rectangle that is repeated
Declaration
public Rect Rect { get; set; }Property Value
| Type | Description | 
|---|---|
| Rect |