Interface IFill
The IFill interface is implemented by filling techniques (solid, texture or gradient).
Namespace: Unity.VectorGraphics
Syntax
public interface IFillProperties
Mode
The filling method (non-zero or even-odd) of the fill.
Declaration
FillMode Mode { get; set; }Property Value
| Type | Description | 
|---|---|
| FillMode | 
Opacity
The opacity of the fill.
Declaration
float Opacity { get; set; }Property Value
| Type | Description | 
|---|---|
| Single |