Class SceneNode
A node inside a hierarchy.
Syntax
Properties
Children
The list of children nodes.
Declaration
public List<SceneNode> Children { get; set; }
Property Value
Clipper
A clipper hierarchy that will clip this node.
Declaration
public SceneNode Clipper { get; set; }
Property Value
Drawables
The list drawable elements.
Declaration
[Obsolete("Use the Shapes property instead")]
public List<IDrawable> Drawables { get; set; }
Property Value
Shapes
The list of shapes inside this node.
Declaration
public List<Shape> Shapes { get; set; }
Property Value
The transform of the node.
Declaration
public Matrix2D Transform { get; set; }
Property Value
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