Class State<T>
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public abstract class State<T> : State where T : StatefulWidget
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
widget
Declaration
public T widget { get; }
Property Value
| Type | Description |
|---|---|
| T |
Methods
_debugTypesAreRight(Widget)
Declaration
public override bool _debugTypesAreRight(Widget widget)
Parameters
| Type | Name | Description |
|---|---|---|
| Widget | widget |
Returns
| Type | Description |
|---|---|
| System.Boolean |