Class PopupMenuItemState<T, W> | Package Manager UI website
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    Class PopupMenuItemState<T, W>

    Inheritance
    System.Object
    Diagnosticable
    State
    State<W>
    PopupMenuItemState<T, W>
    Inherited Members
    State<W>.widget
    State<W>._debugTypesAreRight(Widget)
    State.context
    State.mounted
    State.initState()
    State.didUpdateWidget(StatefulWidget)
    State.setState(VoidCallback)
    State.deactivate()
    State.dispose()
    State.didChangeDependencies()
    State.debugFillProperties(DiagnosticPropertiesBuilder)
    Diagnosticable.toStringShort()
    Diagnosticable.ToString()
    Diagnosticable.toString(DiagnosticLevel)
    Diagnosticable.toDiagnosticsNode(String, DiagnosticsTreeStyle)
    Namespace: Unity.UIWidgets.material
    Syntax
    public class PopupMenuItemState<T, W> : State<W> where W : PopupMenuItem<T>
    Type Parameters
    Name Description
    T
    W

    Methods

    build(BuildContext)

    Declaration
    public override Widget build(BuildContext context)
    Parameters
    Type Name Description
    BuildContext context
    Returns
    Type Description
    Widget
    Overrides
    State.build(BuildContext)

    buildChild()

    Declaration
    protected virtual Widget buildChild()
    Returns
    Type Description
    Widget

    handleTap()

    Declaration
    protected virtual void handleTap()
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