Class _DragTargetState<T>
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public class _DragTargetState<T> : State<DragTarget<T>>
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
build(BuildContext)
Declaration
public override Widget build(BuildContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| BuildContext | context |
Returns
| Type | Description |
|---|---|
| Widget |
Overrides
didDrop(_DragAvatar<T>)
Declaration
public void didDrop(_DragAvatar<T> avatar)
Parameters
| Type | Name | Description |
|---|---|---|
| _DragAvatar<T> | avatar |
didEnter(_DragAvatar<T>)
Declaration
public bool didEnter(_DragAvatar<T> avatar)
Parameters
| Type | Name | Description |
|---|---|---|
| _DragAvatar<T> | avatar |
Returns
| Type | Description |
|---|---|
| System.Boolean |
didLeave(_DragAvatar<T>)
Declaration
public void didLeave(_DragAvatar<T> avatar)
Parameters
| Type | Name | Description |
|---|---|---|
| _DragAvatar<T> | avatar |